Ever marveled at the magic of React? Ever wondered how Dojo does it? Ever been curious about jQuery's gymnastics? In this tutorial, we’re going to sneak behind the scenes and try our hand at building a super-simple version of jQuery.
We use JavaScript libraries nearly every day. Whether it's for implementing an algorithm, providing an abstraction over an API, or manipulating the DOM, libraries perform many functions in most modern websites.
In this tutorial, we’re going to take a (decidedly shallow) stab at building one of these libraries from scratch. We will work on creating a library for DOM manipulation, like jQuery. Yes, it’ll be fun, but before you get too excited, let me clarify a few points:
append
and prepend
methods will only work if you pass them an instance of our library; they won’t work with raw DOM nodes or nodelists.We’ll start with the module itself. We will use ECMAScript Modules (ESM), a modern way of importing and exporting code on the web.
export class Dome { constructor(selector) { } }
As you can see, we are exporting a class called Dome
. This will be the main part of the library and will represent an element or an array of elements.
The Dome
constructor will take one parameter, but it could be a number of things. If it’s a string, we’ll assume it’s a CSS selector, but we can also take a single DOM node or a NodeList
.
constructor(selector) { let els; if (typeof selector === "string") { els = document.querySelectorAll(selector); } else if (selector.length) { els = selector; } else { els = [selector]; } this.elements = els this.length = els.length; }
We’re using document.querySelectorAll
to simplify the finding of elements. If selector
is not a string, we’ll check for a length
property. If it exists, we’ll know we have a NodeList
; otherwise, we have a single element and we’ll put that in an array. Then, we set this.elements
to the elements and this.length
to the number of the elements.
The first functions we’re going to write are simple utility functions. Since our Dome
objects could wrap more than one DOM element, we’re going to need to loop over every element in pretty much every method, so these utilities will be handy.
Let’s start with a map
function:
map(callback) { // put this inside the Dome class as a method let results = []; for (let i = 0; i < this.length; i++) { results.push(callback.call(this, this.elements, i)); } return results; }
Of course, the map
function takes a single parameter, a callback function. We’ll loop over the items in the array, collecting whatever is returned from the callback in the results
array. Notice how we’re calling that callback function:
callback.call(this, this.elements, i));
By doing it this way, we ensure that the function will be called in the context of our Dome
instance, and it will receive two parameters: the current element and the index number.
We also want a forEach
function. This is very simple:
forEach(callback) { return this.elements.forEach(callback) }
Since NodeLists
and Arrays
come with the forEach
method by default, we can simply forward the call to this.elements
.
One more: mapOne
. It’s easy to see what this function does, but the real question is, why do we need it? This requires a bit of what you could call “library philosophy.”
If building a library were just about writing the code, it wouldn’t be too difficult a job. But as I worked on this project, I found the tougher part was deciding how certain methods should work.
Soon, we’re going to build a text
method that returns the text of our selected elements. If our Dome
object wraps several DOM nodes (new Dome("li")
, for example), what should this return? If you do something similar in jQuery ($("li").text()
), you’ll get a single string with the text of all the elements concatenated together. Is this useful? I don’t think so, but I’m not sure what a better return value would be.
For this project, I’ll return the text of multiple elements as an array, unless there’s only one item in the array; then we’ll just return the text string, not an array with a single item. I think you’ll most often be getting the text of a single element, so we optimize for that case. However, if you’re getting the text of multiple elements, we’ll return something you can work with.
So, the mapOne
method will simply run map
, and then either return the array or the single item that was in the array. If you’re still not sure how this is useful, stick around: you’ll see!
mapOne(callback) { const m = this.map(callback); return m.length > 1 ? m : m[0]; };
Next, let’s add that text
method. Just like in jQuery, we can pass it a string and set the element’s text, or use no parameters to get the text back.
text(text) { if (typeof text !== "undefined") { return this.forEach(function (el) { el.innerText = text; }); } else { return this.mapOne(function (el) { return el.innerText; }); } }
As you might expect, we need to check for a value in text
to see if we’re setting or getting. Note that just if (text)
wouldn’t work, because an empty string is a false value.
If we’re setting, we’ll do a forEach
over the elements and set their innerText
property to text
. If we’re getting, we’ll return the elements’ innerText
property. Note our use of the mapOne
method: if we’re working with multiple elements, this will return an array; otherwise, it will be just the string.
The html
method will do pretty much the same thing as text
, except that it will use the innerHTML
property instead of innerText
.
html(html) { if (typeof html !== "undefined") { this.forEach(function (el) { el.innerHTML = html; }); return this; } else { return this.mapOne(function (el) { return el.innerHTML; }); } }
Like I said: almost identical.
Next up, we want to be able to add and remove classes, so let’s write the addClass
and removeClass
methods.
Our addClass
method will take either a string or an array of class names. Essentially, we are just using the classList.add
method on each element. When a string is passed, only that class is added, and when an array is passed, we iterate through the array and add all of the classes contained.
addClass(classes) { return this.forEach(function (el) { if (typeof classes !== "string") { for (const elClass of classes) { el.classList.add(elClass); } } else { el.classList.add(classes); } }); }
Pretty straightforward, eh?
Now, what about removing classes? To do this, you do almost the same thing, just with classList.remove
.
Now, we want an attr
function. This’ll be easy because it’s practically identical to our text
or html
methods. Like those methods, we’ll be able to both get and set attributes: we’ll take an attribute name and value to set, and just an attribute name to get.
attr(attr, val) { if (typeof val !== "undefined") { return this.forEach(function (el) { el.setAttribute(attr, val); }); } else { return this.mapOne(function (el) { return el.getAttribute(attr); }); } }
If the val
has a value, we’ll loop through the elements and set the selected attribute with that value, using the element’s setAttribute
method. Otherwise, we’ll use mapOne
to return that attribute via the getAttribute
method.
We should be able to create new elements, as any good library can. Of course, this would be no good as a method on a Dome
instance, so let’s create it outside of the Dome
class.
export function create(tagName,attrs) { }
As you can see, we’ll take two parameters: the name of the element and an object of attributes. Most of the attributes will be applied via our attr
method, but two will get special treatment. We’ll use the addClass
method for the className
property and the text
method for the text
property. Of course, we’ll need to create the element and the Dome
object first. Here’s all that in action:
export function create(tagName, attrs) { let el = new Dome([document.createElement(tagName)]); if (attrs) { for (let key in attrs) { if (attrs.hasOwnProperty(key)) { el.attr(key, attrs[key]); } } } return el; }
As you can see, we create the element and send it right into a new Dome
object. Then, we deal with the attributes. Of course, we end by returning the new Dome
object.
But now that we’re creating new elements, we’ll want to insert them into the DOM, right?
Next up, we’ll write append
and prepend
methods. These are slightly tricky functions to write, mainly because of the multiple use cases. Here’s what we want to be able to do:
dome1.append(dome2); dome1.prepend(dome2);
We might want to append or prepend:
Let’s step through it now:
append(els) { }
We expect that els
parameter to be a Dome
object. A complete DOM library would accept this as a node or nodelist, but we won’t do that. We have to loop over each of our elements, and then inside that, we loop over each of the elements we want to append.
If we’re appending the els
to more than one element, we need to clone them. However, we don’t want to clone the nodes the first time they’re appended, only subsequent times. So we’ll do this:
if (i > 0) { childEl = childEl.cloneNode(true); }
That i
comes from the outer forEach
loop: it’s the index of the current parent element. If we aren’t appending to the first parent element, we’ll clone the node. This way, the actual node will go in the first parent node, and every other parent will get a copy. This works well because the Dome
object that was passed in as an argument will only have the original (uncloned) nodes. So if we’re only appending a single element to a single element, all the nodes involved will be part of their respective Dome
objects.
Finally, we’ll actually append the element:
parEl.appendChild(childEl);
So, altogether, this is what we have:
append(els) { return this.forEach(function (parEl, i) { els.forEach(function (childEl) { if (i > 0) { childEl = childEl.cloneNode(true); } parEl.appendChild(childEl); }); }); }
prepend
MethodWe want to cover the same cases for the prepend
method, so the method is pretty very similar:
prepend(els) { return this.forEach(function (parEl, i) { for (var j = els.length - 1; j > -1; j--) { childEl = i > 0 ? els[j].cloneNode(true) : els[j]; parEl.insertBefore(childEl, parEl.firstChild); } }); }
The difference when prepending is that if you sequentially prepend a list of elements to another element, they’ll end up in reverse order. Since we can’t forEach
backwards, I’m going through the loop backwards with a for
loop. Again, we’ll clone the node if this isn’t the first parent we’re appending to.
For our last node manipulation method, we want to be able to remove nodes from the DOM. Easy, really:
remove() { return this.forEach(function (el) { return el.parentNode.removeChild(el); }); }
Just iterate through the nodes and call the removeChild
method on each element’s parentNode
. The beauty here (all thanks to the DOM) is that this Dome
object will still work fine; we can use any method we want on it, including appending or prepending it back into the DOM. Nice, eh?
Last but certainly not least, we’re going to write a few functions for event handlers.
Check out the method, and then we’ll discuss it:
on(evt, fn) { return this.forEach(function (el) { el.addEventListener(evt, fn, false); }); }
This is simple enough. We just loop through the elements and use addEventListener
on each.
The off
function, which unhooks event handlers, is pretty much identical:
off(evt, fn) { return this.forEach(function (el) { el.removeEventListener(evt, fn, false); }); }
To use Dome, simply put it in a script and import
it.
import {Dome, create} from "./dome.js"
From there, you can use it like this:
new Dome("li") ...
Make sure that the script you are importing it in is an ES Module.
I hope you give our little library a try, and maybe even extend it a bit. As I mentioned earlier, I have it up on GitHub. Feel free to fork it, play around, and send a pull request.
Let me clarify again: the point of this tutorial isn’t to suggest that you should always be writing your own libraries. There are dedicated teams of people working together to make the big, established libraries as good as possible. The point here was to give a small peek into what might go on inside a library; I hope you’ve picked up a few tips here.
I really recommend you dig around inside a few of your favourite libraries. You’ll find that they aren’t so cryptic as you might have thought, and you’ll probably learn a lot. Here are a few great places to start:
This post has been updated with contributions from Jacob Jackson. Jacob is a web developer, technical writer, freelancer, and open-source contributor.
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waly Good blog post. I absolutely love this…